Update details
Hello everyone!
First of all, thank you so much for all the support, bug reports, suggestions, and kind messages! I really appreciate everyone who continues to play and support this little game of mine.
And there's something else I'm really happy to announce! After all this time, Working Hard! Even though I getting isekai'd! is finally available on Steam! I'm honestly really happy to see the game reach another platform. Thank you to everyone who helped me get this far!
...But I'm Still Sick :')
Unfortunately, I still haven't fully recovered from my illness. In fact, this is the longest I've ever been sick in my entire life. Because of that, this update took considerably longer than usual to finish. There were times when I really wanted to work on the game but simply didn't have the energy to do it. So... if you have a moment, please wish me good health and a speedy recovery! :')
Despite everything, I'm really happy that I can finally bring this update to you all.
New Content
Added 37 villager events in Grion Village! Added a small event when taking a bath with your spouse! Added save points inside the Grion Village dungeon. Added villager locations to the map. Added an affection/friendship window when chatting with villagers. Added Bond Event requirements to villager biodata.
Improvements
Reduced Magic stamina costs (again...) Rebalanced some Mage equipment. Adjusted weapon and Magic stat interactions. Staff basic attacks are now considered Physical attacks while still using Magic Attack for damage. Love Potion now gives 5 Friendship Points instead of 2. You can now run while affected by the Sick debuff (although you'll run slower). Roni's workshop can now be entered without any requirements, allowing new players to start crafting immediately. Added storage near the river bench to help new players. Villagers in Merchant mode can now be talked to directly without opening their shop first.
Bug Fixes
Fixed Night Date not triggering properly. And many other small bug fixes! :')
Once again, thank you everyone for being so patient with me.
This game has come much further than I ever expected when I first started making it, and that's largely because people actually took the time to play it, report bugs, give suggestions, and tell others about it. I'm still working on getting healthy again, but I'm also really happy that I could finally bring this update to you.
Thank you for waiting. And please wish me luck with this stupid illness. :')





